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Thopos

by Shrinni ShidrattiLaunched 2014via Nathan Latka Podcast
Growthseo
Pricingsubscription
The Spark

Shrinni Shidratti had already tried to tackle the classified ads space back in 2004, attempting to "knock out Craigslist," but quickly learned that wasn't an easy battle. Years later, he identified a different pain point: youth sports organizations lacked a unified platform to manage their operations. Rather than trying to compete in an oversaturated market, he built Thopos to serve a more specific vertical—local sports clubs, leagues, academies, and recreational departments that needed to handle player registrations, online payments, scheduling, team management, and member communication all in one place.

Building the First Version

Shrinni launched Thopos in 2014 and spent the next several years focused almost entirely on product development. He bootstrapped initially, then raised $250,000 from friends and family to extend runway. To keep costs low, he built a 20-person development team in India, working at minimal wages—a sacrifice his team made as partners rather than traditional market-rate employees. For nearly three years, he worked part-time while maintaining savings and relying on his wife's income to cover personal expenses. The platform took shape gradually: members could register players, collect payments online, build teams, create schedules, and get an auto-generated website and mobile app access—all bundled into a single solution.

Finding the First Customers

For the first three years, Thopos generated "negligible revenue" because Shrinni's focus remained on product stability and customer support rather than sales. By year four (around the time of this interview), the needle finally moved. Revenue "started almost a year back," and by then the company had acquired 125 sports organizations representing more than 1,000 teams and 2,000+ daily active users. The average customer paid roughly $500 per year, though the subscription model offered three tiers. Shrinni maintained direct relationships with early customers, which helped keep annual churn at just 10%—far lower than typical SaaS benchmarks.

What Worked (and What Didn't)

What worked: building a product so useful that early adopters stayed and referred others, keeping overhead minimal by outsourcing development, and focusing relentlessly on customer support to reduce churn. What didn't work: neglecting sales and growth for three years. By Shrinni's own admission, the company's biggest bottleneck was that he juggled too many roles—development oversight, customer support, and founder responsibilities—leaving no time for dedicated sales effort. Revenue flat-lined because the team lacked a structured sales process. He was getting organic traffic through search engines but hadn't optimized or scaled those channels.

Where They Are Now

At ~$5.5k MRR ($66k ARR), Thopos was at an inflection point. Shrinni acknowledged he needed to "make time to sell" and planned to hire a full-time salesperson while remaining involved in the sales process himself. His growth strategy was multi-channel: optimize and scale organic search (SEO), run paid search campaigns, expand social media efforts, and forge revenue-share partnerships with sports industry insiders and executives. The foundation—a stable product, low churn, engaged users—was solid. The next phase required shifting focus from building to selling.

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