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Matching Case Studiesnewest first
Sport Draftr
by Will LaurensonSport Draftr was a Daily Fantasy Sports platform in the UK offering leagues in the English Premier League and UEFA Champions League. The product achieved strong product-market fit with engaged users and grew to 1,000 users with 50% playing weekly, but failed due to unfavorable gambling legislation changes that scared off investors and made scaling impossible without significant capital.
First customers: Email database built before launch, plus friends and networks
Lead Crunch AI
by Olan HydeLead Crunch AI is an intelligent B2B demand generation platform founded by serial entrepreneur Olan Hyde that pivoted from a healthcare AI project to help mid-market companies find high-quality leads. Launched in September 2016, the company reached 90 lifetime customers with 55 active within 10 months, growing at 37% compound monthly rate with $200k in monthly bookings and $2M in trailing twelve-month revenue. The company operates on a hybrid subscription/on-demand model with 186% revenue expansion on customer rebookings.
First customers: Referral from venture capitalist met in Uber ride in San Francisco
YouStake
by Scott HansberryYouStake is a marketplace where fans can buy equity stakes in professional poker players competing in live tournaments. Launched in June 2015, the platform has processed $2.8 million in stakes from 335 poker players and attracted 1.4 million in pledges from 2,700 users, generating approximately $70,000 in revenue through an 8% commission (5% to YouStake, 3% to payment processors). The team is targeting 50,000+ users and 20% month-over-month growth to hit a Series A by end of 2016.
ClaimCompass
by Alexander SuminClaimCompass helps travelers automatically process flight disruption claims and receive compensation up to $700 per flight, taking a commission from successful cases. Founded in 2015 by Alexander Sumin and others, the company raised $200K from 500 Startups in October 2016 and grew 10x within months through aggressive paid advertising and a successful Product Hunt launch that generated 1,500 free leads.
First customers: Organic outreach through Facebook groups and message boards
Top Hatter
Top Hatter is a mobile marketplace for live auction discovery shopping launched in 2012. Operating with a 25% take rate on transactions, the company processes about $1 million in daily transaction volume (roughly 100,000 items) with an average item price of $10-20, projecting $300-400 million in gross transaction volume this year with $80-100 million in revenue. The company has raised $35 million total capital, operates at break-even while reinvesting heavily in marketing with a 30-60 day payback period, maintains 80% gross margins, and has doubled year-over-year since launch.
Tiny Co
by Sulamon AliSulamon Ali founded Tiny Co in 2009 to create mobile games for the newly launched iPhone App Store. Their first game, Tap Resort, generated $500-600K in revenue in its first month through a partnership with mobile ad network Tapjoy. After raising $18M from Andreessen Horowitz (with Mark Andreessen joining the board), they scaled to $20M revenue in year one and $40M in year two, but hit a wall when Japanese mobile gaming competitors drove customer acquisition costs from $1 to $9, destroying their unit economics and leading to significant monthly losses.
First customers: Marketing partnership with Tapjoy (mobile ad network) that promoted their first game 'Tap Resort' into the top 5 free apps on iPhone App Store